Early run
Copper, Silver, Lead
Use nearby Copper to sanity-check bearings, then compare Silver and Lead candidates around wreck or mixed-resource routes. Check depth before following a distant coordinate.
Resource locations
Find Gold, Sulfur, Lead, Lithium, Silver, and Copper candidates without opening a full spoiler map. Start with the material you need, then compare distance from the Lifepod, target depth, route notes, confidence, and EA build before you leave base.
Fast route choice
If you know your current XYZ, use the Navigator first. If not, pick a resource card below and start from the closest high-confidence row. C3 rows are useful route candidates; C4/C5 rows should be prioritized when the current build matches.
Used in advanced electronics and several mid-game upgrades.
2 candidate locations
Needed for wiring kits and the early air-tank upgrade.
2 candidate locations
Mass-produced for basic batteries, wiring, and structural parts.
2 candidate locations
Required for radiation shielding and reinforced hull parts.
2 candidate locations
High-energy batteries and plasteel; gates several blueprints.
3 candidate locations
Found around heat vents; required for first aid and acid-tier crafting.
3 candidate locations
Early run
Use nearby Copper to sanity-check bearings, then compare Silver and Lead candidates around wreck or mixed-resource routes. Check depth before following a distant coordinate.
Hotter routes
Gold and Sulfur candidates often need more route caution. Sort by distance, then read depth, notes, and confidence before committing to a heat-zone dive.
Deeper planning
Lithium is better planned as a route choice, not a single coordinate. Pick the candidate that fits your oxygen, depth, and risk tolerance in the current EA build.
Use boundary notes before chasing a distant resource route.
Check current boundary notes before pushing a resource route toward the outer edge.
Compare area labels by tracked resources, depth, and confidence.
Calculate distance, bearing, and depth change between two XYZ points.
Pick a high-confidence Gold, Lead, Lithium, or Sulfur route from the Lifepod.
Check spoiler-light danger notes before entering risky outer routes.
14 shown
C2 entries are excluded from the default candidate table until rechecked. C1 (outdated) and C2 (unconfirmed) opt-in coming Phase 2. Need to flag a problem? Use the Report link on any row.
| Spot | Resource | Coordinates | Distance from Lifepod | Depth | Confidence | EA build | Evidence | Notes | Report wrong location Action |
|---|---|---|---|---|---|---|---|---|---|
| Underwater Cave Early Lifepod Cave | Copper | 25.71, -23.03, 2 | 26m | -23m | C4 | EA Hotfix 2 / 23357846 |
| Converted from public raw coordinate using the current Lifepod anchor. Still needs a player-origin screenshot before C5. | Report ↗ |
| Starting Region Caves Second Starter Cave | Copper | 55, -30, 0 | 55m | -30m | C3 | EA Hotfix 2 / 23357846 |
| Broad backup cave route for early battery and wiring runs. | Report ↗ |
| Open Seabed Pillar Coral Crab Rock Pillar | Sulfur | 173.2, -25, -100 | 200m | -25m | C4 | EA Hotfix 2 / 23357846 |
| Best-supported early sulfur row. Large deposits need Sonic Resonator; small pieces can be picked up by hand. | Report ↗ |
| Early Game Region Early Silver Added In Hotfix 2 | Silver | 120, -35, 180 | 216m | -35m | C3 | EA Hotfix 2 / 23357846 |
| Temporary Hotfix 2 route placeholder. Keep broad accuracy until a player screenshot pins exact coordinates. | Report ↗ |
| Chap Blackbox Exit Chap Blackbox Small Pieces | Sulfur | 190.5, -20, -110 | 220m | -20m | C3 | EA Hotfix 2 / 23357846 | Low-commitment early sulfur pickup for Repair Tool progress. Not a bulk farming route. | Report ↗ | |
| Northeast Ravine Blue Current Ravine | Lead | 270.46, -65, 72.47 | 280m | -65m | C3 | EA Hotfix 2 / 23357846 | Estimated from distance and bearing rather than raw XYZ. Good early Sonic Resonator route, but lower precision than Cicada Wreck. | Report ↗ | |
| The Great Jaw Approach Great Jaw Table Spawn | Lithium | -120, -95, -300 | 323m | -95m | C3 | EA Hotfix 2 / 23357846 | Single-piece early pickup near the Great Jaw route. Lower precision than the core farming spot. | Report ↗ | |
| Starting Region Caves North Cave Near Old Habitat | Silver | 0, -45, 350 | 350m | -45m | C3 | EA Hotfix 2 / 23357846 |
| Hotfix 2 added more early-game Silver areas. Treat this row as a conservative route anchor until exact new nodes are collected. | Report ↗ |
| The Great Jaw Great Jaw Core | Lithium | -91, -105, -338 | 350m | -105m | C4 | EA Hotfix 2 / 23357846 | Estimated from public distance/bearing and screenshot depth. Bring Sonic Resonator and leave room for knockback. | Report ↗ | |
| Cicada Wreck Cicada Wreck Lander Garage | Lead | 289.51, -77.26, 273.33 | 398m | -77m | C4 | EA Hotfix 2 / 23357846 | Best-supported lead row so far. Converted raw XYZ plus two route sources; still not personally verified in the current build. | Report ↗ | |
| High-Temperature Biome Edge Hot Biome Entry Rocks | Gold | 346, -45, -200 | 400m | -45m | C3 | EA Hotfix 2 / 23357846 | Broad area candidate for players who hit the heat warning before the colony ship route. Use as a backup sweep, not an exact node. | Report ↗ | |
| Warm Graveyard Edge Graveyard Edge Sweep | Sulfur | 360, -90, -220 | 422m | -90m | C3 | EA Hotfix 2 / 23357846 |
| Backup sweep after Heat Tolerance. Broad area anchor only; do not treat as an exact node. | Report ↗ |
| Volcanic Vent Region Crashed Colony Ship Lava Coral | Gold | 450, -36, 0 | 450m | -36m | C4 | EA Hotfix 2 / 23357846 |
| Approximate route anchor, not exact pause-menu XYZ. Requires Heat Tolerance; Sonic Resonator improves yield from large nodes. | Report ↗ |
| Hot Cave Basecamp Hot Cave Basecamp Walls | Lithium | 460, -180, -460 | 651m | -180m | C3 | EA Hotfix 2 / 23357846 |
| Later route for stocked runs. Requires heat preparation; use broad accuracy until exact HUD screenshot is collected. | Report ↗ |
Default view hides C1 (outdated) and C2 (unconfirmed) rows. Found a problem? Submit a correction .